@Dragonji i had no general issues with etl running map other than wall bugging isn't possible anymore, sounds good, but you can't finish some maps, like quakejump because you cant jump into goldrush pillar anymore :d. I had no issues with ramps, even patch ramps, slicky slopes overall behave the same on the maps i tested.
I'd agree with Vallz here, but I would have been up for this... I had created 2 maps for runs. Crypt_Run and Parkour_Run ...and Sonic if you want to include such a thing! I rather liked making runs, but they never got played at all. This idea is more for another mod such as ETRUN, which already has records and timerun type events going on already with Quake 3 defrag maps.
It's a nice idea, but the community wouldn't go for it I don't think...
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